TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
tb_texture_packer_loader.hpp
1 
14 #ifndef TurtleBrains_TexturePackerLoader_hpp
15 #define TurtleBrains_TexturePackerLoader_hpp
16 
17 #include <turtle_brains/core/tb_string.hpp>
18 
19 namespace TurtleBrains
20 {
21  namespace Graphics
22  {
23  namespace Extensions
24  {
25 
29  bool LoadSpriteSheetFromTexturePacker(const tbCore::tbString& spriteSheetName, const tbCore::tbString& texturePackerFile);
30 
31  }; /* namespace Extensions */
32  }; /* namespace Graphics */
33 }; /* namespace TurtleBrains */
34 
36 
37 #endif /* TurtleBrains_TexturePackerLoader_hpp */
Give the GameScene and Entities something to display, Text, Sprites and AnimatedSprites help bring th...
Here is some information about the primary namespace.
Definition: tb_application_dialog.hpp:21
std::string tbString
Definition: tb_string.hpp:335