TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
TurtleBrains::Graphics::SpriteSheet Member List

This is the complete list of members for TurtleBrains::Graphics::SpriteSheet, including all inherited members.

AddAnimationSequence(const tbCore::tbString &spriteName, const tbCore::tbString &animationName, const AnimationSequence &animationSequence)TurtleBrains::Graphics::SpriteSheet
AddGlobalAnimationSequencesToSprite(const tbCore::tbString &spriteName, const std::vector< tbCore::tbString > &animationNames)TurtleBrains::Graphics::SpriteSheet
AddSpriteFrame(const tbCore::tbString &spriteName, const SpriteFrame &spriteFrame)TurtleBrains::Graphics::SpriteSheet
AnimationSequenceContainer typedef (defined in TurtleBrains::Graphics::SpriteSheet)TurtleBrains::Graphics::SpriteSheet
GetAnimationSequence(const tbCore::tbString &animationName) const TurtleBrains::Graphics::SpriteSheet
GetAnimationSequence(const tbCore::tbString &spriteName, const tbCore::tbString &animationName) const TurtleBrains::Graphics::SpriteSheet
GetAnimationSequencesForSprite(const tbCore::tbString &spriteName) const TurtleBrains::Graphics::SpriteSheet
GetSpriteFrame(const tbCore::tbString &spriteName) const TurtleBrains::Graphics::SpriteSheet
GetTextureHandle(void) const TurtleBrains::Graphics::SpriteSheet
SetTextureHandle(const TextureHandle &textureHandle)TurtleBrains::Graphics::SpriteSheet
SpriteSheet(const TextureHandle &textureHandle=InvalidTexture())TurtleBrains::Graphics::SpriteSheetexplicit