TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
TurtleBrains::Graphics::SpriteManager Member List

This is the complete list of members for TurtleBrains::Graphics::SpriteManager, including all inherited members.

AddAnimationSequences(const tbCore::tbString &spriteSheetName, const tbCore::tbString &spriteName, AnimatedSprite &animatedSprite) const TurtleBrains::Graphics::SpriteManager
AddSpriteSheet(const tbCore::tbString &spriteSheetName, const SpriteSheet &spriteSheet)TurtleBrains::Graphics::SpriteManager
GetAnimatedSprite(const tbCore::tbString &spriteSheetName, const tbCore::tbString &spriteName) const TurtleBrains::Graphics::SpriteManager
GetSprite(const tbCore::tbString &spriteSheetName, const tbCore::tbString &spriteName) const TurtleBrains::Graphics::SpriteManager
GetSpriteFrame(const tbCore::tbString &spriteSheetName, const tbCore::tbString &spriteName) const TurtleBrains::Graphics::SpriteManager
GetSpriteFromFile(const tbCore::tbString &textureFile, const PixelSpace &frameX=0, const PixelSpace &frameY=0, const PixelSpace &frameWidth=0, const PixelSpace &frameHeight=0) const TurtleBrains::Graphics::SpriteManager
GetSpriteSheetTextureHandle(const tbCore::tbString &spriteSheetName) const TurtleBrains::Graphics::SpriteManager
LoadSpriteSheetFromFile(const tbCore::tbString &spriteSheetName, const tbCore::tbString &spriteSheetFile)TurtleBrains::Graphics::SpriteManager
Noncopyable(void) noexcept (defined in TurtleBrains::Core::Noncopyable)TurtleBrains::Core::Noncopyableinline
SpriteManager(void)TurtleBrains::Graphics::SpriteManager
~Noncopyable(void) noexcept (defined in TurtleBrains::Core::Noncopyable)TurtleBrains::Core::Noncopyableinline
~SpriteManager(void)TurtleBrains::Graphics::SpriteManager