9 #ifndef _TurtleBrains_TiledMapLoader_h_
10 #define _TurtleBrains_TiledMapLoader_h_
12 #include "../../core/tb_string.h"
13 #include "../tb_tile_system.h"
19 namespace Unstable {
class EntityFactoryInterface; };
37 bool LoadTileSystemFromTiled(TileSystem& tileSystem, Unstable::EntityFactoryInterface& entityFactory,
const tbCore::tbString& tiledFilepath);
Definition: tb_tile_system.h:90
Here is some information about the primary namespace.
Definition: tb_application_dialog.h:21
std::string tbString
Definition: tb_string.h:335
This is the heart of TurtleBrains for game developers to create GameScenes and Entities to interact w...