TurtleBrains  0.3.1
High quality, portable, C++ framework for rapid 2D game development.
tb_noncopyable.h
1 
9 #ifndef _TurtleBrains_Noncopyable_h_
10 #define _TurtleBrains_Noncopyable_h_
11 
12 namespace TurtleBrains
13 {
14  namespace Core
15  {
16 
23  {
24  public:
25  Noncopyable(void) { }
26  ~Noncopyable(void) { }
27 
28  private:
30  Noncopyable(const Noncopyable& other);
31  Noncopyable& operator=(const Noncopyable& other);
32  };
33 
34  }; /* namespace Core */
35 }; /* namespace TurtleBrains */
36 
37 namespace tbCore = TurtleBrains::Core;
38 
39 #endif /* _TurtleBrains_Noncopyable_h_ */
Definition: tb_noncopyable.h:22
Here is some information about the primary namespace.
Definition: tb_application_dialog.h:21
Contains core functionality for each component of the API.
Definition: tb_debug_logger.h:91