9 #ifndef _TurtleBrainsUnstable_InputAction_h_
10 #define _TurtleBrainsUnstable_InputAction_h_
12 #include "../application/tb_application_input.h"
13 #include "../math/tb_vector.h"
56 void GetMousePosition(
int* mouseX,
int* mouseY);
70 bool GetMouseMovement(
int* mouseX,
int* mouseY);
85 void SetMousePosition(
int mouseX,
int mouseY);
185 typedef std::vector<tbApplication::Key> KeyContainer;
186 KeyContainer mKeyBindings;
Definition: tb_vector.h:47
Here is some information about the primary namespace.
Definition: tb_application_dialog.h:21
Key
Definition: tb_application_input.h:24
This is the heart of TurtleBrains for game developers to create GameScenes and Entities to interact w...