TurtleBrains  0.3.1
High quality, portable, C++ framework for rapid 2D game development.
TurtleBrains::Audio::AudioController Member List

This is the complete list of members for TurtleBrains::Audio::AudioController, including all inherited members.

AudioController(const AudioHandle &audioHandle=kInvalidAudio)TurtleBrains::Audio::AudioControllerexplicit
AudioController(const AudioController &other)TurtleBrains::Audio::AudioController
AudioManager (defined in TurtleBrains::Audio::AudioController)TurtleBrains::Audio::AudioControllerfriend
FadeVolumeTo(const float desiredVolume, const tbCore::uint32 timeInMilliseconds)TurtleBrains::Audio::AudioController
GetPitch(void) const TurtleBrains::Audio::AudioController
GetVolume(void) const TurtleBrains::Audio::AudioController
IsComplete(void) const TurtleBrains::Audio::AudioController
Pause(void)TurtleBrains::Audio::AudioController
Play(const bool isLooping=false)TurtleBrains::Audio::AudioController
SetLoopPoints(const tbCore::uint32 startSample, const tbCore::uint32 endSample)TurtleBrains::Audio::AudioController
SetPitch(const float pitch)TurtleBrains::Audio::AudioController
SetVolume(const float volume)TurtleBrains::Audio::AudioController
Stop(void)TurtleBrains::Audio::AudioController
StopLooping(void)TurtleBrains::Audio::AudioController
~AudioController(void)TurtleBrains::Audio::AudioController